I've never really been a fan of remakes but I'm pleased to say that this new version of the '70s horror classic is well worth a watch. I think Aja is going to be very good for the genre but he needs to cut back some. I thought a few of the scenes got laughs when they weren't suppose to and the political stuff thrown in was also qutie cheap. While the "humans" were changed to "mutants" this time around, the basic storyline and how things happened all stayed the same down to who gets it and how. The rest of the cast were decent but no better or worse than what we usually get. Kathleen Quinlan seemed out of place but oh well.
It was a pleasure to see Ted Levine as the father since he's one of my favorite character actors. With this film, every time Aja gets the suspense going he throws it out the window with the violence. That film, with humans and not mutants like this one, is a masterpiece of suspense and that's why I love it so much. Craven's film didn't have any gore and instead went for scares and got them. The violence and gore here is just downright cruel, vicious and at time too disturbing to actually enjoy. I don't think I'm becoming sensitive because I a true, 100% gorehound but the secret behind most slashers is that the violence in never mean spirited. The biggest problem I had with the film, as well as the director's first movie, was the violence. You can tell Aja has a very good directing style and this is clear during the first attack on the campsite. Just like Haunte Tension, the director pulls out some great stuff but also some weak stuff. It's also a personal favorite of mine so I was interesting in seeing what Aja did with him version. Craven's film is one of the greatest of the genre and remains a high point in the director's career as well as the horror genre overall.
#WHACK THE CREEPS ATTACKS UPGRADE#
Removed Aghanim's Scepter upgrade for Tiny.Status resistance: 20%/30%/40% attack damage bonus: 40/80/120 Attack speed reduction: 30 Movement speed bonus: 40/50/60 Increases Tossed unit damage and improves movement speed.Īttack damage bonus: 50/100/150 Attack speed reduction: 20/35/50 Movement speed bonus: 40/50/60 Craggy Exterior proc chance bonus: 6%/8%/10% Tossed unit bonus damage: 35%/50%/65% New Grow Tiny gains craggy mass, increases his power and causes him to shrug off debuffs. Old Grow Tiny gains craggy mass that increases his power at the cost of his attack speed. Triggers an instant attack on the target that has splash damage. Cast range: 1000 Splash radius: 250 Splash damage: 70% Notes: Only active while having a tree. Tree Throw Consume the remaining charges and throw the tree at the target unit, proccing your attack on it and splashing damage around the target. Tree Throw can be used to throw the tree. The cooldown starts after all charges have been used up.
The damage is reduced by armor value too, unlike cleave. Works with spell lifesteal and spell damage amplification. It is shaped like a rectangle with a semi circle at the tip, starting in front of Tiny like cleave. Cast range: 165 Attack damage length: 375 Attack damage radius: 200 Number of attacks: 2/3/4/5 Attack range: 200 Unit attack damage bonus: 25% Building attack damage bonus: 75% Attack damage as area damage: 70% Mana cost: 20/30/40/50 Cooldown: 40/32/24/16 Notes: The area damage is similar to, but is not cleave. The tree can be thrown, expending all the charges, to deal your attack damage to a unit at a distance. buildings) and fully splash on units along the way. Proc chance: 25% Damage: 60/80/100/120 Armor bonus: 3/4/5/6 Stun duration: 0.5/1/1.5/2 New Tree Grab Grabs a tree to whack enemies on the head for a limited number of times. Melee enemies that attack Tiny have a chance of being stunned. Old Craggy Exterior Causes damage to bounce back on Tiny's attackers.